Mod Enhancer V1.0.9e 2011530

Enhanced Mod is a server side mod expansion pack for server administrators to tweak unsettable game behaviour stuff given by the original mod.
Features:

V1.0.9e :
- auto promotion system
- disable enhanced mod security features flag added in config (minor version then jaymod 2.2.0 not recommended)
V1.0.9d :
- xmas grinch
- added a votemap mode (g_em_votemap (0|1))
- fixed a jaymod(2.1.7/20080125-2.1.8) non-ascii character in userinfo vulnerability issue
- cmd shortcuts
- few fixes
V1.0.9 :
- added custom command system (enhmod_commands.db)
- !pumpgunwar fun command
- MAX_GAMESTATE_CHARS experimental fix .
- dual akimbo fix(ammo only in one pistol issue corrected).
- countryflags in synergy with enhanced hud, g_countryflags.
	1 : Enable
	0 : Disable
- g_flagsbehaviour
	random (random flag for bots)
	[ipaddress] (custom ip to define bots country flag, ex "94.89.0.0" for italy)
- improved forcecvar, instantly on a player connect (to do in forcecvarfile.cfg).
- forcecvarex (to do in forcecvarfile.cfg).
ex: forcecvarex cg_fov IN 90 120
	EQ or EQUAL
	G or GREATER
	GE or GREATEREQUAL
	L or LOWER
	LE or LOWEREQUAL
	IN or INSIDE
	OUT or OUTSIDE
	INC or INCLUDE
	EXC or EXCLUDE
- g_adrenenalinecls, controls which class carry adrenaline.
	1 : Soldier
	2 : Medic
	4 : Engineer
	8 : Field Ops
	16 : CovertOps
- g_drawAttackerHP 
	1 console
	2 on screen

V1.0.8 Beta:
- forcecvar, a serverside command forces clients to set specific values for cvars(example: forcecvar cl_maxpackets 100)
- !midget fun command
- xml config advancedplayerinfo flag added, [enable/disable] player advanced informations on connect 
- logging improved, more infos on security based kicks

V1.0.7 Beta:
- Multikill detection.(enhmodv107.pk3 needed for client sounds)
- Invalid Guid - spoof protection.
- Health in console of last attacker.
- Improvements.

V1.0.6 Beta:
- Antirush System reworked(added !antirush_add, !antirush_del)
- /callvote vulnerability fixed.

V1.0.5 Beta:

- Added a additional command + level system, now Enhancend Mod support own jaymod like fun commands.
- New commands: !impact !antirush !warn !crazydisguise, !riflewar, !pistolwar, !country, !freeze, !unfreeze, !disarm.
- Built-in referee access exploit protection.
- Antirush protection prevents player from rushing maps until a admin defined timeout is passed.
  Currently supported maps(just for testing): Siwa oasis, Seawall battery, Wrzburg radar, Fueldump.

V1.0.3:

- A powerful xml configuration enables the possibilty to write you own weapon settings for each class.
- Conditional respawn settings(for example "IF" the medic carry a Thompson automaticaly he get a MP40).
- Multi primary weapon settings.
- Startammo and additional ammo in clip defined by xml config.
- Molotov possibile now for all classes!
- New possibile behaviour of the rifle nade launcher(no reload needed!)
- Experimental double jump modification(standardly disabled).
- Easy way to alternative server configs.
- On a new player connection a info message like "enhmod: ETPlayer connected with ip: 95.223.***.***:27960(Germany) client version: xxx" appear.
- First headshot message.

provided by [=1] RedSector
contact:    equalone@gmx.at
site: 	    http://equalone.hn.vc

additional library:
GeoIP from MaxMind (http://www.maxmind.com/app/geoip_country)

